![]() Lower fission rate results in slower fuel consumption. This 75 causes the reactor to run at critically low temperature. Where did that 75 number for fission efficiency come from? ![]() Limiting the component that calculates turbine output to 100 (maximum value the turbine can be actually set to) prevents that. Example: reactor has 2000 max output, submarine somehow reaches 4000 load, which causes the controller to calculate turbine value of 200 and set the fission rate based on that 200, but since the turbine can't be set higher than 100 now the fission rate is 2x higher than it should be which can result in a reactor meltdown. That limit is there to prevent meltdowns when the load is significantly higher than the reactor's max output. Why is there a limit on one of the components? If you bought some reactor upgrades for your submarines, then you can either use the same mem component method to get the new max output, or if you already know the base "max power" of your reactor, you can calculate the new one knowing that each upgrade increases the max power by 2%. However if you can't do that, then you can wire memory component with value "10" to set_turbine which will make the reactor output 10% of its max power so you can read that value directly from the reactor panel. The simplest way is to just open it in the submarine editor and read the value from its properties. How to get the "Max Power" value for my submarine?
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